Simon Yuill's Home Page
Social Versioning System (SVS) is a framework for collaborative coding projects that incorporates revision management and development analysis tools. These tools seek to capture aspects of the social dynamic that emerges between coders' input. SVS is being built initially as a component of spring_alpha, a game-based project that exposes and explores the representational mechanics of gaming systems and their relationship to social models. The 0.2 release of SVS features a small-scale 'livecoding' game, a game that is played by being hacked and re-programmed, thereby collapsing gameplay and coding into one. This is combined with an analysis tool that visualizes the code change and coder-player dynamics.
SVS:
http://www.spring-alpha.org/svs
http://pzwart2.wdka.hro.nl/syuill/svs
spring_alpha:
http://www.spring-alpha.org
other projects:
http://www.yourmachines.org
http://www.livingzeroes.org
http://www.slateford.org



